Skip to Main Content (Press Enter)

Logo UNIBG
  • ×
  • Home
  • Degrees
  • Courses
  • People
  • Outputs
  • Organizations
  • Third Mission
  • Projects
  • Expertise & Skills

UNI-FIND
Logo UNIBG

|

UNI-FIND

unibg.it
  • ×
  • Home
  • Degrees
  • Courses
  • People
  • Outputs
  • Organizations
  • Third Mission
  • Projects
  • Expertise & Skills
  1. Outputs

Virtual Apparel: from the Customer to the Garment

Chapter
Publication Date:
2006
abstract:
In this paper we present a graphic environment to model and simulate garments taking into account that their shape is not only the consequence of styling, but also the result of several design, manufacturing and finishing operations. We focus the attention on geometrical and construction issues to make possible the complete description and simulation of a real complex-shaped garment within a CAD clothing environment. The well known particle-based model has been extended to take into account the physical effects of seams and darts, construction constraints, layered parts, and other manufacturing processes. Various garments test-cases have been simulated on rigid mannequins from simple cloth geometries up to complex-shaped models for real apparel manufacturing.
Iris type:
1.2.01 Contributi in volume (Capitoli o Saggi) - Book Chapters/Essays
List of contributors:
Rizzi, Caterina; Mana, Rossella; Regazzoni, Daniele; Cugini, Umberto
Authors of the University:
REGAZZONI Daniele
RIZZI Caterina
Handle:
https://aisberg.unibg.it/handle/10446/19888
Book title:
Proceeding 16th CIRP International Design Seminar, Design & Innovation for Sustainable Society
  • Use of cookies

Powered by VIVO | Designed by Cineca | 26.4.3.0