Prendersi (il) gioco: la prospettiva della co-progettazione contro l’egemonia dei sistemi chiusi nei giochi educativi
Academic Article
Publication Date:
2022
Short description:
(2022). Prendersi (il) gioco: la prospettiva della co-progettazione contro l’egemonia dei sistemi chiusi nei giochi educativi [journal article - articolo]. In NUOVA SECONDARIA. Retrieved from https://hdl.handle.net/10446/229515.2
abstract:
The article contextualises the adoption, use and design of Serious Games in educational contexts, problematising some common sense arguments about their deployment, and articulating some general issues with the instrumental use of games. As an alternative, the article outlines a paradigm for the conceptualisation of and co-design of Serious Games, grounded in acknowledging the tensions and opportunities inherent to the linked but distinct dimensions of play (social/cultural) and game (formal/systemic), emphasising the value of promoting the autonomy of learner through their direct involvement in the creation of playful activities and artefacts.
Iris type:
1.1.01 Articoli/Saggi in rivista - Journal Articles/Essays
List of contributors:
Baroni, Federica; Morini, Luca
Published in: