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Virtual Tailor for Garment Design

Capitolo di libro
Data di Pubblicazione:
2016
Abstract:
This paper presents an application, named TLAB (i.e., Tailor’s LABoratory) to support virtual clothing design. In particular, it focuses the attention to the first step of garment design process, i.e., customers’ measure acquisition. TLAB is based on low-cost innovative technology (e.g., Oculus Rift SDK 2, Leap Motion device and Microsoft Kinect v2) to permit the interaction by hand and emulate the work traditionally done by tailors to manufacture a garment. In this paper, firstly we present the technology used for creating TLAB by describing hardware and software solutions adopted. Then, the design of a Natural User Interface (NUI) is depicted. The NUI design allows simplifying the interaction with hands through the use of the Leap Motion device as hand-tracking device. Finally, preliminary tests are discussed and conclusion presented.
Tipologia CRIS:
1.2.01 Contributi in volume (Capitoli o Saggi) - Book Chapters/Essays
Elenco autori:
Vitali, Andrea; D'Amico, Lorenzo; Rizzi, Caterina
Autori di Ateneo:
RIZZI Caterina
VITALI Andrea
Link alla scheda completa:
https://aisberg.unibg.it/handle/10446/68712
Titolo del libro:
Virtual, Augmented and Mixed Reality: 8th International Conference, VAMR 2016, Held as Part of HCI International 2016, Toronto, Canada, July 17-22, 2016: Proceedings
Pubblicato in:
LECTURE NOTES IN COMPUTER SCIENCE
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Settore ING-IND/15 - Disegno e Metodi dell'Ingegneria Industriale
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